top of page
AC_logo_trans.png

ALANCOPELAND
DIRECTOR | MANAGER | UX/UI VFX

ALANCOPELAND
DIRECTOR | MANAGER | UX/UI VFX

280569547_5490994397600665_5364275293414729226_n.jpg

Hi, I'm Alan Copeland. With over twenty years of experience in leading design, creative, and UX initiatives, I specialize in crafting immersive player experiences for video games and multimedia. I've contributed to major AAA franchises such as Marvel's Spider-Man 2, Destiny 2, The Sims 3, Skylanders, Star Wars, and Crash Bandicoot. Known for my unique designs, intuitive interfaces, and innovative VFX, I am dedicated to creating cutting-edge, accessible gaming experiences. As a creative problem solver, I am passionate about innovative, accessible player experiences, strategic messaging, and creating exceptional games. 

BIO
mouse.png

SKILLSEXPERTISE

  • 20+ years of experience creating immersive gaming experiences on a long list of AAA titles

  • Ability to build a department, work closely with each member of that team, and help them realize their full potential

  • Extensive experience managing, directing, and mentorship a diverse team of Artists, Engineers, and Design professionals

  • Able to identify player trends, use data to define their behaviors, and build customer personas to make informed decisions

  • Proactive and imaginative problem solver with an intellectual interest in current and emerging technologies

  • A fierce advocate for players as well as making data-driven decisions based on meaningful UX Research

  • A practiced eye for best in class, effective design, and a passion for creating elegantly simple user experiences from otherwise complex workflows

  • Skilled at establishing holistic creative solutions across diverse releases, platforms, and devices

  • Able to deliver and communicate a UX vision, along with an evolving plan for iterative updates, that actualize the larger vision over time

  • Expert user in cutting-edge design, wireframing, and rapid prototyping tools, including Figma, Adobe Photoshop, Illustrator, XD, After Effects, Microsoft Office, Miro, and more

  • Ability to iterate on and modify existing designs, as well as create and execute designs from scratch

  • Experience working with Agile/Scrum methodology

  • A skilled collaborator who works across disciplines to efficiently implement user experiences that are approachable, inclusive, and easily accessible to all players

SAMPLES

PROJECTHISTORY

history

SIZZLESAMPLES

Samples
bottom of page